MCPcopy Create free account
hub / github.com/ValveSoftware/halflife / BuildNodeGraph

Method BuildNodeGraph

dmc/dlls/nodes.cpp:1598–2058  ·  view source on GitHub ↗

========================================================= BuildNodeGraph - think function called by the empty walk hull that is spawned by the first node to spawn. This function links all nodes that can see each other, then eliminates all inline links, then uses a monster-sized hull that walks between each node and each of its links to ensure that a monster can actually fit through the space =====

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers

nothing calls this directly

Calls 15

UTIL_PointContentsFunction · 0.70
UTIL_TraceLineFunction · 0.70
VectorClass · 0.70
UTIL_SetSizeFunction · 0.70
UTIL_SetOriginFunction · 0.70
UTIL_VecToYawFunction · 0.70
ENTFunction · 0.70
UTIL_TraceHullFunction · 0.70
Length2DMethod · 0.45
LengthMethod · 0.45
SortNodesMethod · 0.45
BuildLinkLookupsMethod · 0.45

Tested by

no test coverage detected