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hub / github.com/ValveSoftware/halflife / Look

Method Look

dlls/monsters.cpp:305–398  ·  view source on GitHub ↗

========================================================= Look - Base class monster function to find enemies or food by sight. iDistance is distance ( in units ) that the monster can see. Sets the sight bits of the m_afConditions mask to indicate which types of entities were sighted. Function also sets the Looker's m_pLink to the head of a link list that contains all visible ents. (linked via eac

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Callers

nothing calls this directly

Calls 4

VectorClass · 0.70
UTIL_EntitiesInBoxFunction · 0.70
IsPlayerMethod · 0.45
MyMonsterPointerMethod · 0.45

Tested by

no test coverage detected