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hub / github.com/ValveSoftware/halflife / HandleAnimEvent

Method HandleAnimEvent

dlls/ichthyosaur.cpp:424–473  ·  view source on GitHub ↗

========================================================= HandleAnimEvent - catches the monster-specific messages that occur when tagged animation frames are played. =========================================================

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Callers

nothing calls this directly

Calls 8

UTIL_MakeAimVectorsFunction · 0.70
DotProductFunction · 0.70
UTIL_BubblesFunction · 0.70
VectorClass · 0.70
LengthMethod · 0.45
BodyTargetMethod · 0.45
IsPlayerMethod · 0.45
TakeDamageMethod · 0.45

Tested by

no test coverage detected