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hub / github.com/ValveSoftware/halflife / HandleAnimEvent

Method HandleAnimEvent

dlls/hgrunt.cpp:842–974  ·  view source on GitHub ↗

========================================================= HandleAnimEvent - catches the monster-specific messages that occur when tagged animation frames are played. =========================================================

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Callers

nothing calls this directly

Calls 6

SetBodygroupFunction · 0.70
EMIT_SOUNDFunction · 0.70
ENTFunction · 0.70
UTIL_MakeVectorsFunction · 0.70
SENTENCEG_PlayRndSzFunction · 0.70
TakeDamageMethod · 0.45

Tested by

no test coverage detected