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Method FireBullets

dlls/combat.cpp:1372–1494  ·  view source on GitHub ↗

================ FireBullets Go to the trouble of combining multiple pellets into a single damage call. This version is used by Monsters. ================ */

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Callers 1

GlockFireMethod · 0.45

Calls 13

ClearMultiDamageFunction · 0.70
UTIL_TraceLineFunction · 0.70
ENTFunction · 0.70
VectorClass · 0.70
MESSAGE_BEGINFunction · 0.70
TEXTURETYPE_PlaySoundFunction · 0.70
DecalGunshotFunction · 0.70
FNullEntFunction · 0.70
VARSFunction · 0.70
UTIL_DecalTraceFunction · 0.70
UTIL_BubbleTrailFunction · 0.70
ApplyMultiDamageFunction · 0.70

Tested by

no test coverage detected