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hub / github.com/ValveSoftware/halflife / FinalLightFace

Function FinalLightFace

utils/qrad/lightmap.c:1611–1723  ·  view source on GitHub ↗

============= FinalLightFace Add the indirect lighting on top of the direct lighting and save into final map format ============= */

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Callers

nothing calls this directly

Calls 8

AllocTriangulationFunction · 0.85
AddPatchToTriangulationFunction · 0.85
TriangulatePointsFunction · 0.85
SampleTriangulationFunction · 0.85
FreeTriangulationFunction · 0.85
VectorCompareFunction · 0.50
FloatForKeyFunction · 0.50
VectorScaleFunction · 0.50

Tested by

no test coverage detected