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hub / github.com/ValveSoftware/halflife / ClientPutInServer

Function ClientPutInServer

ricochet/dlls/client.cpp:246–296  ·  view source on GitHub ↗

=========== ClientPutInServer called when the player is first put in the server ============ */

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Callers

nothing calls this directly

Calls 9

InArenaModeFunction · 0.85
AddClientToArenaFunction · 0.85
GetHueFromRGBFunction · 0.85
GetClassPtrFunction · 0.70
ENTINDEXFunction · 0.70
UTIL_VarArgsFunction · 0.70
UTIL_ClientPrintAllFunction · 0.70
SpawnMethod · 0.45
edictMethod · 0.45

Tested by

no test coverage detected