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hub / github.com/ValveSoftware/halflife / ClientConnect

Function ClientConnect

ricochet/dlls/client.cpp:126–134  ·  view source on GitHub ↗

=========== ClientConnect called when a player connects to a server ============ */

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Callers

nothing calls this directly

Calls 1

ClientConnectedMethod · 0.45

Tested by

no test coverage detected