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hub / github.com/ValveSoftware/halflife / GenerateNavigationAreaMesh

Function GenerateNavigationAreaMesh

game_shared/bot/nav_area.cpp:1899–1969  ·  view source on GitHub ↗

-------------------------------------------------------------------------------------------------------------- * This function uses the CNavNodes that have been sampled from the map to * generate CNavAreas - rectangular areas of "walkable" space. These areas * are connected to each other, allowing the AI to know how to move from * area to area. * * This is a "greedy" algorithm that attempts t

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Callers

nothing calls this directly

Calls 12

TestAreaFunction · 0.85
BuildAreaFunction · 0.85
CONSOLE_ECHOFunction · 0.85
ConnectGeneratedAreasFunction · 0.85
MergeGeneratedAreasFunction · 0.85
SquareUpAreasFunction · 0.85
MarkJumpAreasFunction · 0.85
IsCoveredMethod · 0.80
GetExtentMethod · 0.80
AddNavAreaMethod · 0.80
GetNextMethod · 0.45
InitializeMethod · 0.45

Tested by

no test coverage detected