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hub / github.com/ValveSoftware/halflife / PM_PlayerMove

Function PM_PlayerMove

dmc/pm_shared/pm_shared.c:2398–2636  ·  view source on GitHub ↗

============= PlayerMove Returns with origin, angles, and velocity modified in place. Numtouch and touchindex[] will be set if any of the physents were contacted during the move. ============= */

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Callers 1

PM_MoveFunction · 0.70

Calls 15

PM_CheckParamtersFunction · 0.70
PM_ReduceTimersFunction · 0.70
AngleVectorsFunction · 0.70
PM_SpectatorMoveFunction · 0.70
PM_CatagorizePositionFunction · 0.70
PM_CheckStuckFunction · 0.70
PM_UpdateStepSoundFunction · 0.70
VectorScaleFunction · 0.70
PM_NoClipFunction · 0.70
PM_Physics_TossFunction · 0.70
PM_CheckWaterFunction · 0.70
PM_JumpFunction · 0.70

Tested by

no test coverage detected