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Functions769 in github.com/ValveSoftware/ToGL

↓ 1 callersMethodBlockUntilNotBusy
public/togl/linuxwin/glmgr.h:1282
↓ 1 callersFunctionCheckBaseOpenGLVersion
togl/linuxwin/glentrypoints.cpp:241
↓ 1 callersFunctionCheckOpenGLExtension_internal
togl/linuxwin/glentrypoints.cpp:261
↓ 1 callersMethodClearEntryPoints
togl/linuxwin/glentrypoints.cpp:475
↓ 1 callersMethodCompileActiveSources
togl/linuxwin/cglmprogram.cpp:304
↓ 1 callersFunctionD3DXMatrixMultiply
togl/linuxwin/dxabstract.cpp:6396
↓ 1 callersMethodDebugClear
togl/linuxwin/glmgr.cpp:4234
↓ 1 callersMethodDebugHook
togl/linuxwin/glmgr.cpp:3682
↓ 1 callersFunctionDecrementWindowRefCount
togl/linuxwin/glmgr.cpp:257
↓ 1 callersMethodDelQuery
togl/linuxwin/glmgr.cpp:2206
↓ 1 callersMethodDiscardAllSpans
togl/linuxwin/cglmbuffer.cpp:139
↓ 1 callersFunctionDisplayedSize
togl/linuxwin/glmgr.cpp:266
↓ 1 callersMethodDivReturnRemainder
Divide by div and return the remainder, from 0 to div-1. Standard long-division algorithm.
togl/linuxwin/dx9asmtogl2.cpp:1991
↓ 1 callersMethodDrawDebugText
togl/linuxwin/glmgr.cpp:4442
↓ 1 callersMethodDrawRangeElements
public/togl/linuxwin/glmgr.h:1851
↓ 1 callersMethodDumpStatsToConsole
togl/linuxwin/dxabstract.cpp:2823
↓ 1 callersMethodDumpTextures
togl/linuxwin/dxabstract.cpp:2875
↓ 1 callersMethodEnable
togl/linuxwin/intelglmallocworkaround.cpp:56
↓ 1 callersMethodEndFrame
togl/linuxwin/glmgr.cpp:2180
↓ 1 callersMethodEndZone
togl/linuxwin/glmgrbasics.cpp:3412
↓ 1 callersMethodFlushDrawStatesNoShaders
togl/linuxwin/glmgr.cpp:2925
↓ 1 callersMethodForceFlushStates
This function forces all GL state to be re-sent to the context. Some state will only be set on the next batch flush.
togl/linuxwin/glmgr.cpp:561
↓ 1 callersMethodForceRBODirty
togl/linuxwin/cglmtex.cpp:1954
↓ 1 callersFunctionGLContextGetDefault
public/togl/linuxwin/glmgr.h:314
↓ 1 callersFunctionGLContextGetDefaultIndexed
public/togl/linuxwin/glmgr.h:529
↓ 1 callersFunctionGLContextSet
--- GLAlphaTestEnable ---
public/togl/linuxwin/glmgr.h:304
↓ 1 callersFunctionGLContextSetIndexed
--- GLClipPlaneEnable ---
public/togl/linuxwin/glmgr.h:509
↓ 1 callersFunctionGLMAssessFlavor
togl/linuxwin/glmgrbasics.cpp:2862
↓ 1 callersFunctionGLMBeginPIXEvent
togl/linuxwin/glmgrbasics.cpp:3743
↓ 1 callersFunctionGLMDebugInitialize
togl/linuxwin/glmgrbasics.cpp:2714
↓ 1 callersFunctionGLMDetectGDB
togl/linuxwin/glmgrbasics.cpp:2638
↓ 1 callersFunctionGLMEndPIXEvent
togl/linuxwin/glmgrbasics.cpp:3766
↓ 1 callersFunctionGLMGPUTimestampManagerDeinit
togl/linuxwin/glmgrbasics.cpp:3712
↓ 1 callersFunctionGLMGPUTimestampManagerTick
togl/linuxwin/glmgrbasics.cpp:3720
↓ 1 callersFunctionGLMGetIndent
togl/linuxwin/glmgrbasics.cpp:3097
↓ 1 callersFunctionGLMKnobToggle
for boolean knobs..
togl/linuxwin/glmgrbasics.cpp:3903
↓ 1 callersFunctionGLMTriggerDebuggerBreak
togl/linuxwin/glmgr.cpp:5697
↓ 1 callersMethodGetBytesRemaining
public/togl/linuxwin/glmgr.h:1268
↓ 1 callersMethodGetCurFrame
togl/linuxwin/glmgrbasics.cpp:3174
↓ 1 callersMethodGetCurrentText
togl/linuxwin/glmgrbasics.cpp:4281
↓ 1 callersFunctionGetDesiredPixelFormatAttribsAndRendererInfo
togl/linuxwin/glmgr.cpp:271
↓ 1 callersFunctionGetEvents
togl/linuxwin/glmgr.cpp:286
↓ 1 callersFunctionGetGLContextForWindow
togl/linuxwin/glmgr.cpp:248
↓ 1 callersFunctionGetMainContext
togl/linuxwin/glmgr.cpp:243
↓ 1 callersFunctionGetNumWriteMaskEntries
Return the number of letters following the dot. Returns 4 if there is no dot. (So "r0.xy" returns 2 and "r0" returns 4).
togl/linuxwin/dx9asmtogl2.cpp:132
↓ 1 callersMethodGetOfs
public/togl/linuxwin/glmgr.h:1267
↓ 1 callersFunctionGetOpenGLVersionMajor
togl/linuxwin/glentrypoints.cpp:220
↓ 1 callersFunctionGetOpenGLVersionMinor
togl/linuxwin/glentrypoints.cpp:227
↓ 1 callersFunctionGetOpenGLVersionPatch
togl/linuxwin/glentrypoints.cpp:234
↓ 1 callersMethodGetPtr
public/togl/linuxwin/glmgr.h:1269
↓ 1 callersMethodGetSection
togl/linuxwin/glmgrbasics.cpp:4544
↓ 1 callersFunctionGetSwizzleComponentVectorIndex
This returns 0 for x, 1 for y, 2 for z, and 3 for w.
togl/linuxwin/dx9asmtogl2.cpp:972
↓ 1 callersFunctionIncrementWindowRefCount
togl/linuxwin/glmgr.cpp:253
↓ 1 callersMethodInsertFence
public/togl/linuxwin/glmgr.h:1272
↓ 1 callersFunctionIsFloatNaN
togl/linuxwin/dx9asmtogl2.cpp:1894
↓ 1 callersMethodIsStarted
accessors for the started/stopped state
togl/linuxwin/cglmquery.cpp:354
↓ 1 callersMethodIsStopped
togl/linuxwin/cglmquery.cpp:359
↓ 1 callersMethodIsValid
togl/linuxwin/cglmbuffer.cpp:254
↓ 1 callersMethodIsZero
Return true if all elements of m_data are zero.
togl/linuxwin/dx9asmtogl2.cpp:1970
↓ 1 callersMethodNewLinkedProgram
public/togl/linuxwin/glmgr.h:1760
↓ 1 callersMethodNewQuery
togl/linuxwin/glmgr.cpp:2199
↓ 1 callersMethodPollForChanges
togl/linuxwin/cglmprogram.cpp:455
↓ 1 callersMethodPreloadTex
togl/linuxwin/glmgr.cpp:1672
↓ 1 callersFunctionPumpWindowsMessageLoop
togl/linuxwin/glmgr.cpp:282
↓ 1 callersMethodRefersTo
public/togl/linuxwin/dxabstract.h:360
↓ 1 callersMethodRefreshProgramPair
togl/linuxwin/cglmprogram.cpp:1106
↓ 1 callersMethodReleaseCurrent
togl/linuxwin/glmgr.cpp:529
↓ 1 callersMethodReleasedIndexBuffer
togl/linuxwin/dxabstract.cpp:4784
↓ 1 callersMethodReleasedPixelShader
togl/linuxwin/dxabstract.cpp:4739
↓ 1 callersMethodReleasedQuery
togl/linuxwin/dxabstract.cpp:4797
↓ 1 callersMethodReleasedSurface
togl/linuxwin/dxabstract.cpp:4703
↓ 1 callersMethodReleasedVertexBuffer
togl/linuxwin/dxabstract.cpp:4766
↓ 1 callersMethodReleasedVertexDeclaration
togl/linuxwin/dxabstract.cpp:4664
↓ 1 callersMethodReleasedVertexShader
togl/linuxwin/dxabstract.cpp:4752
↓ 1 callersFunctionReplaceParamName
Replace the parameter name and leave the swizzle intact. So "somevar.xyz" becomes "othervar.xyz".
togl/linuxwin/dx9asmtogl2.cpp:221
↓ 1 callersMethodResolveTex
togl/linuxwin/glmgr.cpp:1499
↓ 1 callersMethodRunTests
togl/linuxwin/glmgr.cpp:5113
↓ 1 callersMethodSetData
togl/linuxwin/glmgrbasics.cpp:3995
↓ 1 callersMethodSetDisplayParams
togl/linuxwin/glmgr.cpp:2370
↓ 1 callersMethodSetMaxUsedVertexShaderConstantsHint
public/togl/linuxwin/glmgr.h:2266
↓ 1 callersMethodSetProgramPair
glUseProgram() will be called as a side effect!
togl/linuxwin/cglmprogram.cpp:878
↓ 1 callersMethodSetProgramText
togl/linuxwin/cglmprogram.cpp:181
↓ 1 callersMethodSetSamplerStates
public/togl/linuxwin/glmgr.h:2184
↓ 1 callersMethodSetShaderName
togl/linuxwin/cglmprogram.cpp:176
↓ 1 callersMethodSetToDefaults
public/togl/linuxwin/cglmtex.h:279
↓ 1 callersMethodSetToTarget
public/togl/linuxwin/cglmtex.h:405
↓ 1 callersFunctionShadowDepthSamplerMaskFromName
This totally sucks, but this information can't be gleaned any other way when translating from D3D to GL at this level
togl/linuxwin/dxabstract.cpp:3753
↓ 1 callersFunctionSimplifyFourParamRegister
If the register happens to end with ".xyzw", then this strips off the mask.
togl/linuxwin/dx9asmtogl2.cpp:963
↓ 1 callersMethodStop
togl/linuxwin/cglmquery.cpp:190
↓ 1 callersMethodStretchRect
togl/linuxwin/dxabstract.cpp:3589
↓ 1 callersMethodTexScrub
togl/linuxwin/cglmfbo.cpp:310
↓ 1 callersMethodTick
togl/linuxwin/glmgrbasics.cpp:3453
↓ 1 callersFunctionUnpackD3DRSITable
togl/linuxwin/dxabstract.cpp:5063
↓ 1 callersMethodWriteBlendColor
public/togl/linuxwin/glmgr.h:1470
↓ 1 callersMethodWriteClearColor
public/togl/linuxwin/glmgr.h:1493
↓ 1 callersMethodWriteClearDepth
public/togl/linuxwin/glmgr.h:1494
↓ 1 callersMethodWriteClearStencil
public/togl/linuxwin/glmgr.h:1495
↓ 1 callersFunctionWriteToProgramCache
togl/linuxwin/cglmprogram.cpp:1207
↓ 1 callersFunctionatomic_mov64
togl/linuxwin/mach_override.c:747
↓ 1 callersFunctioncodeMatchesInstruction
togl/linuxwin/mach_override.c:605
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