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hub / github.com/ValveSoftware/GameNetworkingSockets / UpdateStats

Method UpdateStats

tests/test_connection.cpp:107–110  ·  view source on GitHub ↗

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105 }
106
107 inline void UpdateStats()
108 {
109 SteamNetworkingSockets()->GetConnectionRealTimeStatus( m_hSteamNetConnection, &m_realtimeStatus, 0, nullptr );
110 }
111
112 void SetConnectionConfig()
113 {

Callers 1

TestNetworkConditionsFunction · 0.80

Calls 2

SteamNetworkingSocketsFunction · 0.85

Tested by

no test coverage detected