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hub / github.com/ValveSoftware/GameNetworkingSockets / IsExternallyAllocated

Method IsExternallyAllocated

src/tier1/utlmemory.cpp:148–151  ·  view source on GitHub ↗

----------------------------------------------------------------------------- is the memory externally allocated? -----------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

146// is the memory externally allocated?
147//-----------------------------------------------------------------------------
148bool CUtlMemoryBase::IsExternallyAllocated() const
149{
150 return (m_nGrowSize < 0);
151}
152
153
154//-----------------------------------------------------------------------------

Callers 2

EnsureCapacityMethod · 0.45
PutOverflowMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected