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hub / github.com/ValveSoftware/GameNetworkingSockets / BOpenSSHGetUInt32

Function BOpenSSHGetUInt32

src/common/keypair.cpp:25–32  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

23}
24
25static bool BOpenSSHGetUInt32( CUtlBuffer &buf, uint32 &result )
26{
27 uint32 temp;
28 if ( !buf.Get( &temp, 4 ) )
29 return false;
30 result = BigDWord( temp );
31 return true;
32}
33
34static void OpenSSHWriteUInt32( CUtlBuffer &buf, uint32 data )
35{

Calls 1

GetMethod · 0.80

Tested by

no test coverage detected