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github.com/ValveSoftware/Fossilize
/ record_graphics_pipeline
Method
record_graphics_pipeline
fossilize.cpp:7187–7242 ·
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Source
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Callers
15
enqueue_create_graphics_pipeline
Method · 0.80
synthesize_graphics_pipeline
Function · 0.80
bench_recorder
Function · 0.80
enqueue_create_graphics_pipeline
Method · 0.80
CreateGraphicsPipelinesNormal
Function · 0.80
CreateGraphicsPipelinesParanoid
Function · 0.80
CreatePipelineBinariesKHR
Function · 0.80
emergencyRecord
Function · 0.80
enqueue_create_graphics_pipeline
Method · 0.80
record_pipelines_pnext_shader
Function · 0.80
record_graphics_pipelines_robustness
Function · 0.80
record_pipeline_flags2
Function · 0.80
Calls
7
graphics_pipeline_get_effective_state_flags
Function · 0.85
graphics_pipeline_library_state_flags_have_module_state
Function · 0.85
shader_stage_is_identifier_only
Function · 0.85
push_unregister_locked
Method · 0.80
copy_graphics_pipeline
Method · 0.80
push_work_locked
Method · 0.80
pump_synchronized_recording
Method · 0.80
Tested by
9
enqueue_create_graphics_pipeline
Method · 0.64
record_pipelines_pnext_shader
Function · 0.64
record_graphics_pipelines_robustness
Function · 0.64
record_pipeline_flags2
Function · 0.64
record_pipelines_identifier
Function · 0.64
record_graphics_pipeline_libraries
Function · 0.64
record_graphics_pipelines
Function · 0.64
test_reused_handles
Function · 0.64
test_module_identifiers
Function · 0.64