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hub / github.com/Vaei/PredictedMovement / PostLoad

Method PostLoad

Source/PredictedMovement/Private/Prone/ProneMovement.cpp:36–41  ·  view source on GitHub ↗

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34}
35
36void UProneMovement::PostLoad()
37{
38 Super::PostLoad();
39
40 ProneCharacterOwner = Cast<AProneCharacter>(PawnOwner);
41}
42
43void UProneMovement::SetUpdatedComponent(USceneComponent* NewUpdatedComponent)
44{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected