| 522 | } |
| 523 | |
| 524 | void FSavedMove_Character_Prone::Clear() |
| 525 | { |
| 526 | Super::Clear(); |
| 527 | |
| 528 | bWantsToProne = false; |
| 529 | bProneLocked = false; |
| 530 | } |
| 531 | |
| 532 | void FSavedMove_Character_Prone::SetMoveFor(ACharacter* C, float InDeltaTime, FVector const& NewAccel, |
| 533 | FNetworkPredictionData_Client_Character& ClientData) |