| 28 | } |
| 29 | |
| 30 | void processTransitionsGateMode(const bool& gateHeld) { |
| 31 | if (gateHeld) { |
| 32 | // calculate stage transitions |
| 33 | switch (stage) { |
| 34 | case STAGE_OFF: { |
| 35 | env = 0.0f; |
| 36 | timeInCurrentStage = 0.f; |
| 37 | stage = STAGE_ATTACK; |
| 38 | break; |
| 39 | } |
| 40 | case STAGE_ATTACK: { |
| 41 | if (env >= 1.f) { |
| 42 | timeInCurrentStage = 0.f; |
| 43 | stage = STAGE_DECAY; |
| 44 | } |
| 45 | break; |
| 46 | } |
| 47 | case STAGE_DECAY: { |
| 48 | if (timeInCurrentStage >= decayTime) { |
| 49 | timeInCurrentStage = 0.f; |
| 50 | stage = STAGE_SUSTAIN; |
| 51 | } |
| 52 | break; |
| 53 | } |
| 54 | case STAGE_SUSTAIN: { |
| 55 | break; |
| 56 | } |
| 57 | case STAGE_RELEASE: { |
| 58 | stage = STAGE_ATTACK; |
| 59 | timeInCurrentStage = attackTime * env; |
| 60 | break; |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | else { |
| 65 | if (stage == STAGE_ATTACK || stage == STAGE_DECAY || stage == STAGE_SUSTAIN) { |
| 66 | timeInCurrentStage = 0.f; |
| 67 | stage = STAGE_RELEASE; |
| 68 | releaseValue = env; |
| 69 | } |
| 70 | else if (stage == STAGE_RELEASE) { |
| 71 | if (timeInCurrentStage >= releaseTime) { |
| 72 | stage = STAGE_OFF; |
| 73 | timeInCurrentStage = 0.f; |
| 74 | } |
| 75 | } |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | void processTransitionsTriggerMode(const bool& gateHeld) { |
| 80 |
nothing calls this directly
no outgoing calls
no test coverage detected