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README

Renom

Renom is a simple program that allows you to rename your Unreal Engine projects. It handles both Blueprint-only and C++ projects, in accordance with the guidelines set forth here.

> renom wizard

[ Welcome to Renom ]
> Choose a workflow: Rename a project
> Project root directory path: LyraStarterGame
> Provide a new name for the project: SpyroStarterGame
( apply ) set [URL] GameName = SpyroStarterGame in config file LyraStarterGame\Config/DefaultEngine.ini
( apply ) set [/Script/EngineSettings.GeneralProjectSettings] ProjectName = SpyroStarterGame in config file LyraStarterGame\Config/DefaultGame.ini
( apply ) rename file LyraStarterGame\LyraStarterGame.uproject to LyraStarterGame\SpyroStarterGame.uproject
( apply ) rename file LyraStarterGame to SpyroStarterGame

        [ Success ]
        Successfully renamed project LyraStarterGame to SpyroStarterGame.

Among other things, Renom:

  • Provides workflows to rename projects, plugins, targets, and modules
  • Detects project name, targets, modules, and other metadata
  • Updates target, build, config, and source files
  • Creates backups of all affected files to prevent data loss
  • Supports consecutive renames

Installation

You can install Renom either by downloading the binary release or by using the Cargo package manager.

Binary

Simply download the latest release here and put the executable (.exe) on your system PATH.

Cargo

Renom is written in Rust, and Cargo is the package manager for Rust. Install the Rust toolchain, which includes Cargo, by following the instructions here. Once Cargo is installed, run the following command to install Renom:

cargo install renom

This will pull and build Renom directly from crates.io. If the build is successful, you should be able to find the installed executable at C:/Users/{User}/.cargo/bin/renom.exe.

Usage

Run the following command to see available options:

renom

To start an interactive session, run the following command instead:

renom wizard

Core symbols most depended-on inside this repo

error
called by 9
src/presentation.rs
execute
called by 4
src/engine.rs
revert
called by 4
src/engine.rs
success
called by 4
src/presentation.rs
apply
called by 3
src/changes/change.rs
step
called by 2
src/presentation.rs
rename_target
called by 2
src/workflows/rename_target/mod.rs
detect_project_targets
called by 2
src/workflows/rename_target/mod.rs

Shape

Function 168
Class 25
Method 25
Enum 4

Languages

Rust97%
C#3%
C++1%

Modules by API surface

src/workflows/rename_module/mod.rs27 symbols
src/workflows/rename_plugin/mod.rs19 symbols
src/workflows/rename_target/mod.rs18 symbols
src/workflows/rename_project/mod.rs18 symbols
src/workflows/rename_module/interactive.rs16 symbols
src/workflows/rename_module/changeset.rs13 symbols
src/workflows/rename_target/interactive.rs12 symbols
src/workflows/rename_plugin/interactive.rs12 symbols
src/workflows/rename_project/interactive.rs10 symbols
src/workflows/rename_plugin/changeset.rs8 symbols
src/changes/change.rs8 symbols
src/cli.rs7 symbols

For agents

$ claude mcp add Renom \
  -- python -m otcore.mcp_server <graph>

⬇ download graph artifact

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