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hub / github.com/Unity-Technologies/HLSLcc / AddOpAssignToDestWithMask

Method AddOpAssignToDestWithMask

src/toMetalInstruction.cpp:71–79  ·  view source on GitHub ↗

This function prints out the destination name, possible destination writemask, assignment operator and any possible conversions needed based on the eSrcType+ui32SrcElementCount (type and size of data expected to be coming in) As an output, pNeedsParenthesis will be filled with the amount of closing parenthesis needed and pSrcCount will be filled with the number of components expected ui32CompMask

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Callers

nothing calls this directly

Calls 3

AddOpAssignToDestFunction · 0.85
GetNumSwizzleElementsMethod · 0.80
GetDataTypeMethod · 0.45

Tested by

no test coverage detected