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hub / github.com/Unity-Technologies/HLSLcc / AnalyzeIOOverlap

Method AnalyzeIOOverlap

src/Shader.cpp:538–574  ·  view source on GitHub ↗

Check if inputs and outputs are accessed across semantic boundaries as in, 2x texcoord vec2's are packed together as vec4 but still accessed together.

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Callers 2

TranslateMethod · 0.80
TranslateMethod · 0.80

Calls 1

DoSignatureAnalysisFunction · 0.85

Tested by

no test coverage detected