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hub / github.com/Unity-Technologies/HLSLcc / UniformBufferInstanceName

Function UniformBufferInstanceName

src/toGLSLOperand.cpp:1857–1892  ·  view source on GitHub ↗

Take an uniform buffer name and generate an instance name.

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Callers 2

DeclareUBOConstantsMethod · 0.85

Calls

no outgoing calls

Tested by

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