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github.com/USTC-Hackergame/hackergame2020-writeups
/ functions
Functions
1,756 in github.com/USTC-Hackergame/hackergame2020-writeups
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Functions
1,756
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Types & classes
526
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Endpoints
16
Function
CodegenState
(options)
official/普通的身份认证器/src/static/vue.js:10921
Method
ComparePaths
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOSystem.hpp:241
Function
DOMTokenList
(el)
official/2048/src/app/static/js/classlist_polyfill.js:12
Function
Dep
()
official/普通的身份认证器/src/static/vue.js:716
Method
Draw
draws the model, and thus all its meshes
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/model.h:42
Method
Exists
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOSystem.hpp:232
Method
ExportFormatEntry
Constructor to fill all entries
official/超简陋的 OpenGL 小程序/src/includes/assimp/Exporter.hpp:103
Method
FindNode
Searches for a node with a specific name, beginning at this * nodes. Normally you will call this method on the root node * of the scene.
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:175
Function
FunctionalRenderContext
( data, props, children, parent, Ctor )
official/普通的身份认证器/src/static/vue.js:2962
Function
G
()
official/2048/src/app/static/jquery.min.js:2
Function
G
()
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
G
()
official/证验码/src/app/static/jquery.min.js:2
Method
GLM_CONSTEXPR vec
official/超简陋的 OpenGL 小程序/src/includes/glm/detail/type_vec2.hpp:135
Method
GLM_CONSTEXPR vec
official/超简陋的 OpenGL 小程序/src/includes/glm/detail/type_vec3.hpp:156
Method
GLM_CONSTEXPR vec
official/超简陋的 OpenGL 小程序/src/includes/glm/detail/type_vec4.hpp:204
Function
GameManager
(size, InputManager, Actuator, StorageManager)
official/2048/src/app/static/js/game_manager.js:1
Method
GetCameraMatrix
@brief Get a *right-handed* camera matrix from me * @param out Camera matrix to be filled */
official/超简陋的 OpenGL 小程序/src/includes/assimp/camera.h:186
Method
GetExtensionList
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/Importer.hpp:650
Method
GetNumColorChannels
Get the number of vertex color channels the mesh contains
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:721
Method
GetNumUVChannels
Get the number of UV channels the mesh contains
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:713
Function
GetPropertyBool
------------------------------------------------------------------- Get a boolean configuration property. Boolean properties * are stored on the
official/超简陋的 OpenGL 小程序/src/includes/assimp/Importer.hpp:263
Function
GetPropertyBool
------------------------------------------------------------------- Get a boolean configuration property. Boolean properties * are stored on the
official/超简陋的 OpenGL 小程序/src/includes/assimp/Exporter.hpp:419
Function
Grid
(size, previousState)
official/2048/src/app/static/js/grid.js:1
Function
HTMLActuator
()
official/2048/src/app/static/js/html_actuator.js:1
Method
HasAnimations
Check whether the scene contains animations
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:409
Method
HasBones
Check whether the mesh contains bones
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:729
Method
HasCameras
Check whether the scene contains cameras
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:405
Method
HasFaces
Check whether the mesh contains faces. If no special scene flags are set this should always return true
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:678
Method
HasLights
Check whether the scene contains lights
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:397
Method
HasMaterials
Check whether the scene contains materials Unless no special scene flags are set this will always be true.
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:393
Method
HasMeshes
Check whether the scene contains meshes Unless no special scene flags are set this will always be true.
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:388
Method
HasNormals
Check whether the anim mesh overrides the vertex normals * of its host mesh*/
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:420
Method
HasPositions
Check whether the anim mesh overrides the vertex positions * of its host mesh*/
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:414
Method
HasPositions
Check whether the mesh contains positions. Provided no special scene flags are set, this will always be true
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:673
Method
HasTangentsAndBitangents
Check whether the anim mesh overrides the vertex tangents * and bitangents of its host mesh. As for aiMesh, * tangents and bitangents alwa
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:427
Method
HasTangentsAndBitangents
Check whether the mesh contains tangent and bitangent vectors It is not possible that it contains tangents and no bitangents (or the other way round).
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:689
Method
HasTextureCoords
Check whether the anim mesh overrides a particular * set of texture coordinates on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:441
Method
HasTextureCoords
Check whether the mesh contains a texture coordinate set \param pIndex Index of the texture coordinates set
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:704
Method
HasTextures
Check whether the scene contains textures
official/超简陋的 OpenGL 小程序/src/includes/assimp/scene.h:401
Method
HasVertexColors
Check whether the anim mesh overrides a particular * set of vertex colors on his host mesh. * @param pIndex 0<index<AI_MAX_NUMBER_OF_COLOR_
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:434
Method
HasVertexColors
Check whether the mesh contains a vertex color set \param pIndex Index of the vertex color set
official/超简陋的 OpenGL 小程序/src/includes/assimp/mesh.h:694
Function
He
(e)
official/2048/src/app/static/jquery.min.js:2
Function
He
(e)
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
He
(e)
official/证验码/src/app/static/jquery.min.js:2
Method
IOStream
----------------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOStream.hpp:125
Method
IsBlack
Check whether a color is black */
official/超简陋的 OpenGL 小程序/src/includes/assimp/types.h:217
Method
IsExtensionSupported
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/Importer.hpp:656
Function
KeyboardInputManager
()
official/2048/src/app/static/js/keyboard_input_manager.js:1
Function
Le
(e)
official/2048/src/app/static/jquery.min.js:2
Function
Le
(e)
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
Le
(e)
official/证验码/src/app/static/jquery.min.js:2
Function
LocalStorageManager
()
official/2048/src/app/static/js/local_storage_manager.js:21
Method
Logger
---------------------------------------------------------------------------------- Default constructor
official/超简陋的 OpenGL 小程序/src/includes/assimp/Logger.hpp:209
Function
M
(e)
official/2048/src/app/static/jquery.min.js:2
Function
M
(e)
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
M
(e)
official/证验码/src/app/static/jquery.min.js:2
Method
Mesh
constructor
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/mesh.h:43
Method
Model
constructor, expects a filepath to a 3D model.
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/model.h:36
Function
Observer
(value)
official/普通的身份认证器/src/static/vue.js:922
Function
OnError
@brief Logs an error message */
official/超简陋的 OpenGL 小程序/src/includes/assimp/NullLogger.hpp:76
Function
OnInfo
@brief Logs an info message */
official/超简陋的 OpenGL 小程序/src/includes/assimp/NullLogger.hpp:66
Function
OnWarn
@brief Logs a warning message */
official/超简陋的 OpenGL 小程序/src/includes/assimp/NullLogger.hpp:71
Method
Open
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOSystem.hpp:222
Function
Pimpl
------------------------------------------------------------------- Private, do not use. */
official/超简陋的 OpenGL 小程序/src/includes/assimp/Importer.hpp:629
Method
PopDirectory
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOSystem.hpp:276
Method
ProcessKeyboard
processes input received from any keyboard-like input system. Accepts input parameter in the form of camera defined ENUM (to abstract it from windowin
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/camera.h:70
Method
ProcessMouseMovement
processes input received from a mouse input system. Expects the offset value in both the x and y direction.
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/camera.h:84
Method
ProcessMouseScroll
processes input received from a mouse scroll-wheel event. Only requires input on the vertical wheel-axis
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/camera.h:106
Method
PushDirectory
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOSystem.hpp:251
Function
R
(e)
official/2048/src/app/static/jquery.min.js:2
Function
R
(e)
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
R
(e)
official/证验码/src/app/static/jquery.min.js:2
Function
Se
(e,t)
official/2048/src/app/static/jquery.min.js:2
Function
Se
(e,t)
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
Se
(e,t)
official/证验码/src/app/static/jquery.min.js:2
Method
ServeHTTP
(w http.ResponseWriter, req *http.Request)
official/超安全的代理服务器/src/smart_proxy/server.go:14
Method
ServeHTTP
(w http.ResponseWriter, req *http.Request)
official/超安全的代理服务器/src/smart_proxy/internal.go:25
Method
Set
official/超简陋的 OpenGL 小程序/src/includes/assimp/metadata.h:198
Function
SetPropertyBool
------------------------------------------------------------------- Set a boolean configuration property. Boolean properties * are stored on the
official/超简陋的 OpenGL 小程序/src/includes/assimp/Importer.hpp:218
Function
SetPropertyBool
------------------------------------------------------------------- Set a boolean configuration property. Boolean properties * are stored on the
official/超简陋的 OpenGL 小程序/src/includes/assimp/Exporter.hpp:374
Method
Shader
constructor generates the shader on the fly ------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/shader_s.h:17
Method
Shader
constructor generates the shader on the fly ------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/shader_m.h:18
Method
Shader
constructor generates the shader on the fly ------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/learnopengl/shader.h:18
Method
StackSize
----------------------------------------------------------------------------
official/超简陋的 OpenGL 小程序/src/includes/assimp/IOSystem.hpp:271
Function
Sub
(options)
official/普通的身份认证器/src/static/vue.js:5146
Function
Tile
(position, value)
official/2048/src/app/static/js/tile.js:1
Function
U
(e,t)
official/2048/src/app/static/jquery.min.js:2
Function
U
(e,t)
official/从零开始的记账工具人/src/app/static/jquery.min.js:2
Function
U
(e,t)
official/证验码/src/app/static/jquery.min.js:2
Function
UpdateFileRead
------------------------------------------------------------------- @brief Progress callback for file loading steps * @param numberOfSteps The n
official/超简陋的 OpenGL 小程序/src/includes/assimp/ProgressHandler.hpp:99
Function
UpdatePostProcess
------------------------------------------------------------------- @brief Progress callback for post-processing steps * @param numberOfSteps Th
official/超简陋的 OpenGL 小程序/src/includes/assimp/ProgressHandler.hpp:113
Function
VNode
( tag, data, children, text, elm, context, componentOptions, asyncFactory )
official/普通的身份认证器/src/static/vue.js:767
Function
Vue
(options)
official/普通的身份认证器/src/static/vue.js:5073
Function
Watcher
( vm, expOrFn, cb, options, isRenderWatcher )
official/普通的身份认证器/src/static/vue.js:4419
Function
__init
official/超精准的宇宙射线模拟器/src/flip.c:5
Method
__init__
(self, code)
official/超自动的开箱模拟器/src/unboxing_simulator.py:6
Method
__init__
(self, nboxes, nguess)
official/超自动的开箱模拟器/src/unboxing_simulator.py:71
Method
__init__
(self)
official/超基础的数理模拟器/src/simulator/app/encrypted_session.py:142
Method
__init__
(self, W, H)
official/超简单的世界模拟器/src/solve.py:17
Method
__init__
(self, W, H)
official/超简单的世界模拟器/src/game.py:19
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