| 65 | #include "Framework/Docking/WorkspaceItem.h" |
| 66 | |
| 67 | void FURLabEditorModule::StartupModule() |
| 68 | { |
| 69 | FMjEditorStyle::Initialize(); |
| 70 | |
| 71 | // Install the bridge-server resolver so AAMjManager (URLab module) can |
| 72 | // discover the editor-time server without depending on URLabEditor. |
| 73 | // The resolver lazy-starts the subsystem's server so a PIE BeginPlay |
| 74 | // that fires before the user toggles AutoStart still gets a server. |
| 75 | URLabBridgeProvider::RegisterResolver([]() -> UURLabBridgeServer* { |
| 76 | if (!GEditor) |
| 77 | return nullptr; |
| 78 | UURLabBridgeServerSubsystem* Sub = |
| 79 | GEditor->GetEditorSubsystem<UURLabBridgeServerSubsystem>(); |
| 80 | if (!Sub) |
| 81 | return nullptr; |
| 82 | Sub->StartServer(); // idempotent; honours INI auto-start |
| 83 | return Sub->GetBridgeServer(); |
| 84 | }); |
| 85 | |
| 86 | // Editor-only op handlers (import_xml, create_level, spawn_*, ...). |
| 87 | // The dispatcher in URLab forwards editor-only ops through |
| 88 | // URLabOpRegistry, which these handlers populate. |
| 89 | URLabEditorOpHandlers::RegisterAll(); |
| 90 | |
| 91 | FPropertyEditorModule& PropertyModule = FModuleManager::LoadModuleChecked<FPropertyEditorModule>("PropertyEditor"); |
| 92 | // Only Geom has non-hiding logic (the CoACD decomposition buttons). |
| 93 | // The other 9 components' simple "HideProperty(DefaultClass)" / |
| 94 | // "HideProperty(Name)" customizations were replaced by |
| 95 | // meta=(EditCondition="false", EditConditionHides) on the UPROPERTY |
| 96 | // decls themselves — see UMjActuator::DefaultClass et al. |
| 97 | { |
| 98 | TArray<UClass*> GeomClasses; |
| 99 | GetDerivedClasses(UMjGeom::StaticClass(), GeomClasses, true); |
| 100 | GeomClasses.Add(UMjGeom::StaticClass()); |
| 101 | for (UClass* Class : GeomClasses) |
| 102 | { |
| 103 | PropertyModule.RegisterCustomClassLayout( |
| 104 | Class->GetFName(), |
| 105 | FOnGetDetailCustomizationInstance::CreateStatic(&FMjGeomDetailCustomization::MakeInstance)); |
| 106 | } |
| 107 | } |
| 108 | PropertyModule.NotifyCustomizationModuleChanged(); |
| 109 | |
| 110 | // Register viewport actor context menu extender |
| 111 | FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor"); |
| 112 | FLevelEditorModule::FLevelViewportMenuExtender_SelectedActors MenuExtender = |
| 113 | FLevelEditorModule::FLevelViewportMenuExtender_SelectedActors::CreateStatic( |
| 114 | &FURLabEditorModule::OnExtendActorContextMenu); |
| 115 | auto& Extenders = LevelEditorModule.GetAllLevelViewportContextMenuExtenders(); |
| 116 | Extenders.Add(MenuExtender); |
| 117 | ViewportContextMenuExtenderHandle = Extenders.Last().GetHandle(); |
| 118 | |
| 119 | // Register auto-parenting hook for MuJoCo components |
| 120 | OnObjectModifiedHandle = FCoreUObjectDelegates::OnObjectModified.AddRaw(this, &FURLabEditorModule::OnObjectModified); |
| 121 | |
| 122 | // Register the StepMode status indicator into the level editor toolbar. |
| 123 | // The indicator is a small Slate widget that polls AAMjManager::Instance |
| 124 | // every 0.5s and shows a coloured pill: green=Live, amber=Direct, |
nothing calls this directly
no test coverage detected