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hub / github.com/URLab-Sim/UnrealRoboticsLab / Tick

Method Tick

Source/URLab/Private/Replay/MjReplayManager.cpp:143–152  ·  view source on GitHub ↗

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141}
142
143void AMjReplayManager::Tick(float DeltaTime)
144{
145 Super::Tick(DeltaTime);
146
147 // Read playback time from physics thread (atomic, no race)
148 if (bIsReplaying)
149 {
150 PlaybackTime = (float)PhysicsPlaybackTime.load(std::memory_order_relaxed);
151 }
152}
153
154// --- Session Accessors ---
155

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