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hub / github.com/URLab-Sim/UnrealRoboticsLab / AAMjManager

Method AAMjManager

Source/URLab/Private/MuJoCo/Core/AMjManager.cpp:53–62  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

51AAMjManager* AAMjManager::Instance = nullptr;
52
53AAMjManager::AAMjManager()
54{
55 PrimaryActorTick.bCanEverTick = true;
56
57 PhysicsEngine = CreateDefaultSubobject<UMjPhysicsEngine>(TEXT("PhysicsEngine"));
58 DebugVisualizer = CreateDefaultSubobject<UMjDebugVisualizer>(TEXT("DebugVisualizer"));
59 NetworkManager = CreateDefaultSubobject<UMjNetworkManager>(TEXT("NetworkManager"));
60 InputHandler = CreateDefaultSubobject<UMjInputHandler>(TEXT("InputHandler"));
61 Perturbation = CreateDefaultSubobject<UMjPerturbation>(TEXT("Perturbation"));
62}
63
64// --- Forwarding shims: PreCompile, PostCompile, Compile, ApplyOptions ---
65// Actual implementations live in UMjPhysicsEngine.

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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