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hub / github.com/URLab-Sim/UnrealRoboticsLab / Shutdown

Method Shutdown

Source/URLab/Private/Bridge/RpcDispatcher.cpp:324–336  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

322}
323
324void FURLabRpcDispatcher::Shutdown()
325{
326 OnManagerGone();
327
328 // Bridge-level state — only cleared when the bridge server itself
329 // stops. Spans PIE cycles.
330 {
331 FScopeLock Lock(&DispatchMutex);
332 ActiveSessionId.Empty();
333 }
334 ActiveObservationLevel.store(EObservationLevel::Standard, std::memory_order_release);
335 bUseJsonEncoding.store(false, std::memory_order_release);
336}
337
338void FURLabRpcDispatcher::SetCachedReplayManager(AMjReplayManager* RM)
339{

Callers 1

StopMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected