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hub / github.com/URLab-Sim/UnrealRoboticsLab / ResolveLevelPath

Function ResolveLevelPath

Source/URLabEditor/Private/MjLevelOps.cpp:146–151  ·  view source on GitHub ↗

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144}
145
146FString ResolveLevelPath(const FString& NameOrPath)
147{
148 if (NameOrPath.StartsWith(TEXT("/Game/")))
149 return NameOrPath;
150 return FString::Printf(TEXT("/Game/Levels/%s"), *NameOrPath);
151}
152
153namespace
154{

Callers 3

CreateLevelSyncFunction · 0.85
LoadLevelSyncFunction · 0.85
RunTestMethod · 0.85

Calls

no outgoing calls

Tested by 1

RunTestMethod · 0.68