| 113 | void SetUseJsonEncoding(bool bUse) { bUseJsonEncoding.store(bUse, std::memory_order_release); } |
| 114 | |
| 115 | int64 GetStepCounter() const { return StepCounter.load(std::memory_order_acquire); } |
| 116 | |
| 117 | /** Worker threads read the replay manager via this cache instead of |
| 118 | * TActorIterator (which asserts IsInGameThread). */ |
nothing calls this directly
no outgoing calls
no test coverage detected