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hub / github.com/URLab-Sim/UnrealRoboticsLab / add_to_tree

Function add_to_tree

Scripts/emit_docs.py:604–622  ·  view source on GitHub ↗
(path_parts, items, current_node, full_path)

Source from the content-addressed store, hash-verified

602 tree = {}
603
604 def add_to_tree(path_parts, items, current_node, full_path):
605 if len(path_parts) == 1:
606 folder_name = path_parts[0]
607 if folder_name not in current_node:
608 current_node[folder_name] = {}
609 if '__items__' not in current_node[folder_name]:
610 current_node[folder_name]['__items__'] = []
611 current_node[folder_name]['__items__'].extend(items)
612 current_node[folder_name]['__path__'] = full_path
613 else:
614 folder_name = path_parts[0]
615 if folder_name not in current_node:
616 current_node[folder_name] = {}
617
618 # The full path to this node so far
619 current_path = full_path.split(folder_name)[0] + folder_name
620 current_node[folder_name]['__path__'] = current_path
621
622 add_to_tree(path_parts[1:], items, current_node[folder_name], full_path)
623
624 # Enforce ordering
625 sections_to_emit = []

Callers 1

build_nav_yamlFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected