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hub / github.com/UE4SS-RE/RE-UE4SS / queue_event

Method queue_event

UE4SS/src/UE4SSProgram.cpp:1431–1439  ·  view source on GitHub ↗

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1429 }
1430
1431 auto UE4SSProgram::queue_event(EventCallable callable, void* data) -> void
1432 {
1433 if (!can_process_events())
1434 {
1435 return;
1436 }
1437 std::lock_guard<std::mutex> guard(m_event_queue_mutex);
1438 m_queued_events.emplace_back(Event{callable, data});
1439 }
1440
1441 auto UE4SSProgram::is_queue_empty() -> bool
1442 {

Callers 1

on_updateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected