(i uint16)
| 99 | } |
| 100 | |
| 101 | func (player *Player) WriteUInt16(i uint16) (err error) { |
| 102 | buff := player.io.buffer[:2] |
| 103 | binary.BigEndian.PutUint16(buff, i) |
| 104 | _, err = player.io.wtr.Write(buff) |
| 105 | if err != nil { |
| 106 | return err |
| 107 | } |
| 108 | return |
| 109 | } |
| 110 | |
| 111 | func (player *Player) ReadUInt32() (i uint32, err error) { |
| 112 | buff := player.io.buffer[:4] |