()
| 90 | } |
| 91 | |
| 92 | func (player *Player) ReadUInt16() (i uint16, err error) { |
| 93 | buff := player.io.buffer[:2] |
| 94 | _, err = io.ReadFull(player.io.rdr, buff) |
| 95 | if err != nil { |
| 96 | return 0, err |
| 97 | } |
| 98 | return binary.BigEndian.Uint16(buff), nil |
| 99 | } |
| 100 | |
| 101 | func (player *Player) WriteUInt16(i uint16) (err error) { |
| 102 | buff := player.io.buffer[:2] |