| 226 | } |
| 227 | |
| 228 | void VideoDisplay::DrawOverscanMask(float horizontal_percent, float vertical_percent) const { |
| 229 | Vector2D v = Vector2D(viewport_width, viewport_height) / scale_factor; |
| 230 | Vector2D size = Vector2D(horizontal_percent, vertical_percent) * v; |
| 231 | |
| 232 | // Clockwise from top-left |
| 233 | Vector2D corners[] = { |
| 234 | size, |
| 235 | Vector2D(viewport_width / scale_factor - size.X(), size), |
| 236 | v - size, |
| 237 | Vector2D(size, viewport_height / scale_factor - size.Y()) |
| 238 | }; |
| 239 | |
| 240 | // Shift to compensate for black bars |
| 241 | Vector2D pos = Vector2D(viewport_left, viewport_top) / scale_factor; |
| 242 | for (auto& corner : corners) |
| 243 | corner = corner + pos; |
| 244 | |
| 245 | int count = 0; |
| 246 | std::vector<float> points; |
| 247 | for (size_t i = 0; i < 4; ++i) { |
| 248 | size_t prev = (i + 3) % 4; |
| 249 | size_t next = (i + 1) % 4; |
| 250 | count += SplineCurve( |
| 251 | (corners[prev] + corners[i] * 4) / 5, |
| 252 | corners[i], corners[i], |
| 253 | (corners[next] + corners[i] * 4) / 5) |
| 254 | .GetPoints(points); |
| 255 | } |
| 256 | |
| 257 | OpenGLWrapper gl; |
| 258 | gl.SetFillColour(wxColor(30, 70, 200), .5f); |
| 259 | gl.SetLineColour(*wxBLACK, 0, 1); |
| 260 | |
| 261 | std::vector<int> vstart(1, 0); |
| 262 | std::vector<int> vcount(1, count); |
| 263 | gl.DrawMultiPolygon(points, vstart, vcount, pos, v, true); |
| 264 | } |
| 265 | |
| 266 | void VideoDisplay::PositionVideo() { |
| 267 | auto provider = con->project->VideoProvider(); |
nothing calls this directly
no test coverage detected