| 83 | } |
| 84 | |
| 85 | void Draw(GLenum mode, bool clear = true) { |
| 86 | glEnableClientState(GL_VERTEX_ARRAY); |
| 87 | glVertexPointer(dim, GL_FLOAT, 0, &data[0]); |
| 88 | glDrawArrays(mode, 0, data.size() / dim); |
| 89 | glDisableClientState(GL_VERTEX_ARRAY); |
| 90 | if (clear) |
| 91 | data.clear(); |
| 92 | } |
| 93 | }; |
| 94 | |
| 95 | OpenGLWrapper::OpenGLWrapper() { |
no test coverage detected