| 321 | } |
| 322 | |
| 323 | void Gopher::setXboxClickState(DWORD STATE) |
| 324 | { |
| 325 | _xboxClickIsDown[STATE] = false; |
| 326 | _xboxClickIsUp[STATE] = false; |
| 327 | |
| 328 | if (!this->xboxClickStateExists(STATE)) |
| 329 | { |
| 330 | _xboxClickStateLastIteration[STATE] = false; |
| 331 | } |
| 332 | |
| 333 | bool isDown = (_currentState.Gamepad.wButtons & STATE) == STATE; |
| 334 | |
| 335 | if (isDown && !_xboxClickStateLastIteration[STATE]) |
| 336 | { |
| 337 | _xboxClickStateLastIteration[STATE] = true; |
| 338 | _xboxClickIsDown[STATE] = true; |
| 339 | } |
| 340 | |
| 341 | if (!isDown && _xboxClickStateLastIteration[STATE]) |
| 342 | { |
| 343 | _xboxClickStateLastIteration[STATE] = false; |
| 344 | _xboxClickIsUp[STATE] = true; |
| 345 | } |
| 346 | |
| 347 | _xboxClickStateLastIteration[STATE] = isDown; |
| 348 | } |
| 349 | |
| 350 | bool Gopher::xboxClickStateExists(DWORD xinput) |
| 351 | { |
nothing calls this directly
no test coverage detected