| 6 | } |
| 7 | |
| 8 | XINPUT_STATE CXBOXController::GetState() |
| 9 | { |
| 10 | ZeroMemory(&this->_controllerState, sizeof(XINPUT_STATE)); |
| 11 | XInputGetState(_controllerNum, &this->_controllerState); |
| 12 | return _controllerState; |
| 13 | } |
| 14 | |
| 15 | bool CXBOXController::IsConnected() |
| 16 | { |