Enable/disable handler (layer) on activation/deactivation for use with PressRelease, StickyKeys, OneShot, SpaceCadet Can also be used with Modifier::* (pass in mod as HandelerID)
| 87 | /// |
| 88 | /// Can also be used with Modifier::* (pass in mod as HandelerID) |
| 89 | pub struct ActionHandler { |
| 90 | id: HandlerID, |
| 91 | } |
| 92 | impl ActionHandler { |
| 93 | pub fn new(id: HandlerID) -> ActionHandler { |
| 94 | ActionHandler{id} |
nothing calls this directly
no outgoing calls
no test coverage detected