(device: GPUDevice)
| 34 | } |
| 35 | |
| 36 | static async create(device: GPUDevice) |
| 37 | { |
| 38 | let self = new StreamCompactIDs(device); |
| 39 | |
| 40 | let paramsBGLayout = device.createBindGroupLayout({ |
| 41 | entries: [ |
| 42 | { |
| 43 | binding: 0, |
| 44 | visibility: GPUShaderStage.COMPUTE, |
| 45 | buffer: { |
| 46 | type: "storage", |
| 47 | hasDynamicOffset: true, |
| 48 | } |
| 49 | }, |
| 50 | { |
| 51 | binding: 1, |
| 52 | visibility: GPUShaderStage.COMPUTE, |
| 53 | buffer: { |
| 54 | type: "storage", |
| 55 | hasDynamicOffset: true, |
| 56 | } |
| 57 | }, |
| 58 | { |
| 59 | binding: 2, |
| 60 | visibility: GPUShaderStage.COMPUTE, |
| 61 | buffer: { |
| 62 | type: "storage", |
| 63 | } |
| 64 | }, |
| 65 | ], |
| 66 | }); |
| 67 | |
| 68 | let pushConstantsBGLayout = device.createBindGroupLayout({ |
| 69 | entries: [ |
| 70 | { |
| 71 | binding: 0, |
| 72 | visibility: GPUShaderStage.COMPUTE, |
| 73 | buffer: {type: "uniform", hasDynamicOffset: true} |
| 74 | }, |
| 75 | ] |
| 76 | }); |
| 77 | |
| 78 | self.#computePipeline = device.createComputePipeline({ |
| 79 | layout: device.createPipelineLayout( |
| 80 | {bindGroupLayouts: [paramsBGLayout, pushConstantsBGLayout]}), |
| 81 | compute: { |
| 82 | module: await compileShader(device, streamCompactIDs, "StreamCompactIDs"), |
| 83 | entryPoint: "main", |
| 84 | constants: {"0": self.WORKGROUP_SIZE} |
| 85 | } |
| 86 | }); |
| 87 | |
| 88 | return self; |
| 89 | } |
| 90 | |
| 91 | async compactActiveIDs(isActiveBuffer: GPUBuffer, |
| 92 | offsetBuffer: GPUBuffer, |
nothing calls this directly
no test coverage detected