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hub / github.com/TurningWheel/Barony / calloutMenuIsOpen

Method calloutMenuIsOpen

src/interface/interface.cpp:29058–29065  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

29056}
29057
29058bool CalloutRadialMenu::calloutMenuIsOpen()
29059{
29060 if ( selectMoveTo || bOpen )
29061 {
29062 return true;
29063 }
29064 return false;
29065}
29066
29067std::vector<CalloutRadialMenu::PanelEntry> CalloutRadialMenu::panelEntries;
29068std::map<std::string, CalloutRadialMenu::IconEntry> CalloutRadialMenu::iconEntries;

Callers 12

handleAttackMethod · 0.80
handleActionsMethod · 0.80
actPlayerFunction · 0.80
actHudShieldFunction · 0.80
ingameHudFunction · 0.80
handleAnalogMethod · 0.80
tooltipInRangeMethod · 0.80
setTooltipActiveMethod · 0.80
handleTooltipsMethod · 0.80
drawStatusNewFunction · 0.80
updateInventoryMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected