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github.com/TurningWheel/Barony
/ destroyLoadingScreen
Function
destroyLoadingScreen
src/ui/LoadingScreen.cpp:285–289 ·
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Source
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283
}
284
285
void destroyLoadingScreen() {
286
std::lock_guard<std::mutex> lock(loading_mutex);
287
gui->remove(
"loading_frame"
);
288
loading_fb.destroy();
289
}
Callers
7
unloadMods
Method · 0.85
loadMods
Method · 0.85
reloadModels
Function · 0.85
gameLogic
Function · 0.85
initApp
Function · 0.85
initGame
Function · 0.85
changeLevel
Function · 0.85
Calls
2
remove
Method · 0.45
destroy
Method · 0.45
Tested by
no test coverage detected