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hub / github.com/TurningWheel/Barony / createLevelLoadScreen

Function createLevelLoadScreen

src/ui/LoadingScreen.cpp:145–147  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

143}
144
145void createLevelLoadScreen(real_t progress) {
146 baseCreateLoadingScreen(progress, nullptr); // create loading screen with no background
147}
148
149void doLoadingScreen() {
150 std::lock_guard<std::mutex> lock(loading_mutex);

Callers 3

reloadModelsFunction · 0.85
gameLogicFunction · 0.85
changeLevelFunction · 0.85

Calls 1

baseCreateLoadingScreenFunction · 0.85

Tested by

no test coverage detected