| 768 | -------------------------------------------------------------------------------*/ |
| 769 | |
| 770 | void serverUpdateEntityStatFlag(Entity* entity, int flag) |
| 771 | { |
| 772 | int c; |
| 773 | if ( multiplayer != SERVER ) |
| 774 | { |
| 775 | return; |
| 776 | } |
| 777 | if ( !entity->getStats() ) |
| 778 | { |
| 779 | return; |
| 780 | } |
| 781 | for ( c = 1; c < MAXPLAYERS; c++ ) |
| 782 | { |
| 783 | if ( client_disconnected[c] || players[c]->isLocalPlayer() ) |
| 784 | { |
| 785 | continue; |
| 786 | } |
| 787 | strcpy((char*)net_packet->data, "ENSF"); |
| 788 | SDLNet_Write32(entity->getUID(), &net_packet->data[4]); |
| 789 | net_packet->data[8] = flag; |
| 790 | SDLNet_Write32(entity->getStats()->MISC_FLAGS[flag], &net_packet->data[9]); |
| 791 | net_packet->address.host = net_clients[c - 1].host; |
| 792 | net_packet->address.port = net_clients[c - 1].port; |
| 793 | net_packet->len = 13; |
| 794 | sendPacketSafe(net_sock, -1, net_packet, c - 1); |
| 795 | } |
| 796 | } |
| 797 | |
| 798 | /*------------------------------------------------------------------------------- |
| 799 |
no test coverage detected