| 236 | } |
| 237 | |
| 238 | Sint32 doorFrameSprite() { |
| 239 | if (stringStr(map.name, "Caves", sizeof(map_t::name), 5)) { |
| 240 | return 1163; |
| 241 | } |
| 242 | if (stringStr(map.name, "Citadel", sizeof(map_t::name), 7)) { |
| 243 | return 1164; |
| 244 | } |
| 245 | if (stringStr(map.name, "Sanctum", sizeof(map_t::name), 7)) { |
| 246 | return 1164; |
| 247 | } |
| 248 | if (stringStr(map.name, "Hell", sizeof(map_t::name), 4)) { |
| 249 | return 1165; |
| 250 | } |
| 251 | if (stringStr(map.name, "Minotaur", sizeof(map_t::name), 8)) { |
| 252 | return 1166; |
| 253 | } |
| 254 | if (stringStr(map.name, "Labyrinth", sizeof(map_t::name), 9)) { |
| 255 | return 1166; |
| 256 | } |
| 257 | if (stringStr(map.name, "Mystic Library", sizeof(map_t::name), 14)) { |
| 258 | return 1167; |
| 259 | } |
| 260 | if (stringStr(map.name, "Ruins", sizeof(map_t::name), 5)) { |
| 261 | return 1167; |
| 262 | } |
| 263 | if (stringStr(map.name, "Swamp", sizeof(map_t::name), 5)) { |
| 264 | return 1168; |
| 265 | } |
| 266 | if (stringStr(map.name, "Bram", sizeof(map_t::name), 4)) { |
| 267 | return 1169; |
| 268 | } |
| 269 | if (stringStr(map.name, "Underworld", sizeof(map_t::name), 10)) { |
| 270 | return 1169; |
| 271 | } |
| 272 | if ( !strncmp(map.filename, "fortress", 8) ) { |
| 273 | return 1631; |
| 274 | } |
| 275 | if ( !strncmp(map.filename, "keep", 4) ) { |
| 276 | return 1699; |
| 277 | } |
| 278 | return 1; // default door frame |
| 279 | } |
| 280 | |
| 281 | /*------------------------------------------------------------------------------- |
| 282 |
no test coverage detected