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hub / github.com/TurningWheel/Barony / checkSpriteType

Function checkSpriteType

src/entity_shared.cpp:574–761  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

572}
573
574int checkSpriteType(Sint32 sprite)
575{
576 switch ( sprite )
577 {
578 case 71:
579 case 70:
580 case 62:
581 case 48:
582 case 36:
583 case 35:
584 case 30:
585 case 27:
586 case 10:
587 case 83:
588 case 84:
589 case 85:
590 case 86:
591 case 87:
592 case 88:
593 case 89:
594 case 90:
595 case 91:
596 case 92:
597 case 93:
598 case 94:
599 case 95:
600 case 75:
601 case 76:
602 case 77:
603 // to test case 37
604 case 37:
605 case 78:
606 case 79:
607 case 80:
608 case 81:
609 case 82:
610 case 163:
611 case 164:
612 case 165:
613 case 166:
614 case 188:
615 case 189:
616 case 193:
617 case 194:
618 case 195:
619 case 196:
620 case 197:
621 case 204:
622 case 205:
623 case 206:
624 case 207:
625 case 246:
626 case 247:
627 //monsters
628 return 1;
629 break;
630 case 21:
631 //chest

Callers 8

drawEntities2DFunction · 0.85
loadMapFunction · 0.85
saveMapFunction · 0.85
actMonsterFunction · 0.85
buttonSpritePropertiesFunction · 0.85
generateDungeonFunction · 0.85
setSpriteAttributesFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected