| 231 | } |
| 232 | |
| 233 | bool PlatformWindowSDL::isFullscreen() |
| 234 | { |
| 235 | U32 flags = SDL_GetWindowFlags( mWindowHandle ); |
| 236 | if( flags & SDL_WINDOW_FULLSCREEN || flags & SDL_WINDOW_FULLSCREEN_DESKTOP ) |
| 237 | return true; |
| 238 | |
| 239 | return false; |
| 240 | } |
| 241 | |
| 242 | void PlatformWindowSDL::_setFullscreen(const bool fullscreen) |
| 243 | { |
no test coverage detected