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github.com/TorqueGameEngines/Torque3D
/ getGFXDevice
Method
getGFXDevice
Engine/source/windowManager/sdl/sdlWindow.cpp:140–143 ·
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Source
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138
}
139
140
GFXDevice * PlatformWindowSDL::getGFXDevice()
141
{
142
return mDevice;
143
}
144
145
GFXWindowTarget * PlatformWindowSDL::getGFXTarget()
146
{
Callers
3
VEditorWindow.cpp
File · 0.45
VEditorWindow.cpp
File · 0.45
guiCanvas.cpp
File · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected