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/
github.com/TorqueGameEngines/Torque3D
/ getPos
Method
getPos
Engine/source/ts/tsThread.cpp:323–326 ·
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Source
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321
}
322
323
F32 TSThread::getPos()
324
{
325
return transitionData.inTransition ? transitionData.pos : mSeqPos;
326
}
327
328
F32 TSThread::getTime()
329
{
Callers
15
razerHydraFrame.cpp
File · 0.45
updateDamageState
Method · 0.45
advanceThreads
Method · 0.45
updateState
Method · 0.45
deathDelta
Method · 0.45
setActionThread
Method · 0.45
updateActionThread
Method · 0.45
onImage
Method · 0.45
packUpdate
Method · 0.45
updateJet
Method · 0.45
updateJet
Method · 0.45
getFieldThreadPos
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected