------------------------------------------------- import sequences into existing shape -------------------------------------------------
| 428 | // import sequences into existing shape |
| 429 | //------------------------------------------------- |
| 430 | bool TSShape::importSequences(Stream * s, const String& sequencePath) |
| 431 | { |
| 432 | // write version |
| 433 | s->read(&smReadVersion); |
| 434 | if (smReadVersion>smVersion) |
| 435 | { |
| 436 | // error -- don't support future version yet :> |
| 437 | Con::errorf(ConsoleLogEntry::General, |
| 438 | "Sequence import failed: shape exporter newer than running executable."); |
| 439 | return false; |
| 440 | } |
| 441 | if (smReadVersion<19) |
| 442 | { |
| 443 | // error -- don't support future version yet :> |
| 444 | Con::errorf(ConsoleLogEntry::General, |
| 445 | "Sequence import failed: deprecated version (%i).",smReadVersion); |
| 446 | return false; |
| 447 | } |
| 448 | |
| 449 | Vector<S32> nodeMap; // node index of each node from imported sequences |
| 450 | Vector<S32> objectMap; // object index of objects from imported sequences |
| 451 | VECTOR_SET_ASSOCIATION(nodeMap); |
| 452 | VECTOR_SET_ASSOCIATION(objectMap); |
| 453 | |
| 454 | S32 i,sz; |
| 455 | |
| 456 | // read node names |
| 457 | // -- this is how we will map imported sequence nodes to our nodes |
| 458 | s->read(&sz); |
| 459 | nodeMap.setSize(sz); |
| 460 | |
| 461 | for (i=0;i<sz;i++) |
| 462 | { |
| 463 | U32 startSize = names.size(); |
| 464 | S32 nameIndex = readName(s,true); |
| 465 | |
| 466 | nodeMap[i] = findNode(nameIndex); |
| 467 | |
| 468 | if (nodeMap[i] < 0) |
| 469 | { |
| 470 | // node found in sequence but not shape => remove the added node name |
| 471 | if (names.size() != startSize) |
| 472 | { |
| 473 | names.decrement(); |
| 474 | |
| 475 | if (names.size() != startSize) |
| 476 | Con::errorf(ConsoleLogEntry::General, "TSShape::importSequence: failed to remove unused node correctly for dsq %s.", names[nameIndex].c_str(), sequencePath.c_str()); |
| 477 | } |
| 478 | } |
| 479 | } |
| 480 | |
| 481 | // read the following size, but won't do anything with it...legacy: was going to support |
| 482 | // import of sequences that animate objects...we don't... |
| 483 | s->read(&sz); |
| 484 | |
| 485 | // before reading keyframes, take note of a couple numbers |
| 486 | S32 oldShapeNumObjects; |
| 487 | s->read(&oldShapeNumObjects); |
nothing calls this directly
no test coverage detected