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hub / github.com/TorqueGameEngines/Torque3D / init

Method init

Engine/source/ts/tsShape.cpp:422–428  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

420}
421
422void TSShape::init()
423{
424 initObjects();
425 initVertexFeatures();
426 initMaterialList();
427 mNeedReinit = false;
428}
429
430void TSShape::initObjects()
431{

Callers 14

initPhysicsControllerMethod · 0.45
startCameraShakeMethod · 0.45
processMethod · 0.45
initPhysicsControllerMethod · 0.45
startCameraShakeMethod · 0.45
processMethod · 0.45
getInstancingMatMethod · 0.45
tsMeshFit.cppFile · 0.45
_onTSShapeLoadedMethod · 0.45
onAddMethod · 0.45
setShapeAssetIdMethod · 0.45
onActionPerformedMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected